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Voir la version complète : [Pré-Projet GBA] Poussin Advance


Kojote
04/04/2007, 05h56
Poussin Advance is a puzzle game similar to Sensitive on the C64. You are a small chicken and need to get from one stall to another. While doing this, you need to make all green and darkgreen fields disappear, by stepping on them.

Poussin Advance will be the successor of Xump - http://www.psilocybindev.org/xump.php

Old screenshot:
http://www.pdroms.de/mockup04.jpg

New screenshot:
http://www.pdroms.org/media/upload/images/news/20070411_Poussin_Advance_WIP_(GBA_Game).png

04/04/07 - Initial/working graphics done. Code starting soon
11/04/07 - New background (see new screenshot), engine enhancements
12/04/07 - Titlescreen has been designed, Leveleditor still needs adjustments to be useable.
14/04/07 - Started GP2x size graphics (different tile size, etc), Leveleditor improved, Engine is getting more and more complete
18/04/07 - music artist is hired. music will be composed by skyrunner/brain control. expect some funky chipmusic for this game.
19/04/07 - 12 of 96 levels (!!!) are designed. there will be 8 worlds á 12 stages., the editor has reached a useable stage, but it's unknown if it will be available to the public or not, looking for someone who is willing to do a psp port, debug levels are already fully playable.
21/04/07 - implementing the levels today
25/04/07 - added more objects to the engine
18/07/07 - Main coder is lazy (win32 dev-version), therefor the GBA version is currently on break!
24/07/07 - Main coder has added missing objects and added a feature for level recording, which will be afterwards used as "cheating" function.
31/07/07 - Engine is 95% done, all objects are added. Jump field has been added and is working. Screen redraw function has been modified and is using less cpu now, things which are missing are levels and music.

omg
04/04/2007, 09h35
Cool! :p Good Luck Kojote.

K-nar2
04/04/2007, 20h36
Tiens, un jeu pour mon fils... ^^

Bobby Sixkilla
04/04/2007, 21h38
GBA is not dead! :p

Kojote
14/04/2007, 01h47
The game is making more and more progress :) Graphics for GP2x are currently in development. I guess the game could be finished in two weeks, anyone interested in doing leveldesign? We would give this job to only ONE guy, and we need at least >50 levels :) Ports are planed to many major console systems such as GP32, GP2x, Dreamcast, PSP, WIN32, etc...

Arcadia
14/04/2007, 10h22
I Love C64
And I love GBA
So I'll love this GBA Homebrew
And I also love Kojote

:wub:

birslip
14/04/2007, 11h10
Nice game Kojote! ^^ I enjoy Xump for Gp2x so I guess this one will be nice too.
I hope you find a guy for the leveldesign ^^

Kojote
14/04/2007, 11h28
Nice game Kojote! ^^ I enjoy Xump for Gp2x so I guess this one will be nice too.
I hope you find a guy for the leveldesign ^^

well... if we can't find anyone, i will do it my self as usual :) btw the graphics are outdated now. i really made a great step forward the past hours :)

Brunni
14/04/2007, 11h42
Pdroms... hmm that's why this name 'Kojote' seemed so familiar to me, I couldn't remember :p
Excellent job ;)

Bobby Sixkilla
14/04/2007, 12h24
Pdroms? What is it? :lol: :mf_hide:

Good luck Kojote. ^^

Kojote
18/04/2007, 06h21
seems no one is interested in leveldesign for credits... so i will do it on my own now :| of course this will delay the release a bit, as my own time is very limited.

i will try to keep the main post updated, so check back each 3-4 days :)

birslip:
Nice game Kojote! I enjoy Xump for Gp2x so I guess this one will be nice too.
xump for gp2x never made it over beta 2 :) the gp32 is more complete as it has music, let's see when kedo can finalize the gp2x version :)

bobby sixkilla:
Pdroms? What is it?
it's something to eat... i recommend lots of garlic with it ^^

brunni:
Excellent job
the game or pdr? ;)

arcadia:
I Love C64
And I love GBA
So I'll love this GBA Homebrew
And I also love Kojote
uh... i wonder what my wife would say to that :-' :ange: :D

omg:
Cool! Good Luck Kojote.
Merci ^^

k-nar2:
Tiens, un jeu pour mon fils...
oui, ce sera le childproof 100% et se perfectionnera pour lui :) - translation powered by bablefish :D and should be -> yes, it will be 100% childproof and perfect for him :)

Arcadia
18/04/2007, 21h37
Excellent job

the game or pdr? ;)


Both of them !

Thanks for everything Kojote !


Ooops, you're married... (So do I =_= ).

Kojote
18/07/2007, 02h43
project is currently on hold. the main coder (win32 version) is busy or lazy, depends on how you see it. as soon as there is progress... we hope that the gba coder (f*cough*ox*cough*y) we had, is still interested in doing the port.

Foxy
18/07/2007, 03h56
:whst: It would be a shame if he couldn't converting this cool game on GBA.

Bobby Sixkilla
18/07/2007, 04h24
(f*cough*ox*cough*y)

Qui ça peut bien être? :hmm: